Microsoft's latest Visual Studio Code release expands AI agent capabilities with multi-model orchestration, cloud automations, desktop control and a marketplace for agent customizations.
Microsoft's graphics performance analyzer gains new capture formats, shader profiling and automated inspection capabilities.
GitHub expands protection for encoded tokens and warns enterprises of a November audit-log compatibility change.
GitHub's expanded usage metrics API gives administrators more detailed visibility into which custom AI agent tools developers are using.
A new comparison explains operational statistics, query plans and troubleshooting tools for teams considering SQL migration.
Microsoft has added a compatibility layer for batched asynchronous DirectX commands, allowing game developers to use the newer APIs on some graphics hardware that lacks native support.
The Microsoft AI and Azure MVP and longtime VSLive! speaker will help shape technical content and speaker lineups for the 2027 conference series.
Microsoft has introduced a DirectX Raytracing preview designed to reduce the cost of updating detailed geometry and large, changing scenes in Windows games.
Developers can capture graphics failures on customers' PCs and investigate them without reproducing the crash.
A burst of Microsoft announcements highlights AI coding agents, local testing, developer tooling, security and expanded language support for its cloud database platform.
New Low, Medium and High settings control the frequency and size of Copilot's inline suggestions, with Microsoft reporting measurable differences in developer behavior.
Microsoft argues that enterprise AI agents need continuous supervision, risk-aware permissions and controls beyond conventional security monitoring.