Microsoft launched Advanced Shader Delivery (ASD) last year as part of the DirectX SDK, but it was limited to only the ROG Xbox Ally devices at the time. The feature was always intended to eventually ...
Intel launches a cloud-based precompiled shader service that reduces PC game loading times by 1.3 to 37 times, as PCWorld reports. The feature supports select Steam games and eliminates stuttering by ...
TL;DR: Intel has introduced its Graphics Shader Distribution Service in the latest driver, boosting first-time load speeds up to 2x on Arc B-series GPUs and integrated Arc graphics in Intel Core Ultra ...
If you have launched a AAA game on your PC recently, you know how long it can take to start. You are often left staring at the “Compiling Shaders” screen without knowing what is happening. In the most ...
The latest version of the Nvidia App has brought a lot of new improvements, with the highlight being the new DLSS 4.5 dynamic multi-frame gen. We've already gone hands-on with dynamic MFG, but the ...
Intel's new Shader Distribution Service could be set to unlock massive reductions in game load times for owners of Intel Core Ultra 2/3 series CPUs and Intel Arc B-series GPUs. That's because the ...
The new Asus Xbox Ally X handheld gaming PC will be one of the first to benefit from a new DirectX feature that promises to speed up your game load times. According to Microsoft, this advanced game ...
The engineers on Microsoft's DirectX team are always busy bees, constantly working on one improvement or another. Today, the team announced that it's taking initial steps to get rid of a perennial ...
In context: Shader compilation has long been one of PC gaming's biggest headaches. It's the invisible process behind the stunning graphics and effects that make modern games shine, but it often comes ...
PC gamers who are tired of waiting for their games to “compile shaders” during some load times may want to dig into the latest beta version of the Nvidia App. Alongside new DLSS 4.5 Multi Frame ...