Set against the backdrop of an invasion on Argent D’Nur, the Doom Slayer must work to stop the hordes of Hell from capturing an artifact of great power — one that would tip the scales in Hell’s favour ...
The iconic imp design in Doom: The Dark Ages will be named the Imp Stalker, a common hellspawn variant. Modern Doom games have adeptly adapted classic monster designs, with Doom: The Dark Ages ...
If you haven't heard, Steam is having a Black Friday sale for the first time ever. Yep, despite hosting nonstop sale events ...
id Software's Doom reboot may not have been big on story, but Doom: The Dark Ages is going all out to be cinematic, and its new story trailer crams in a host of plot points. Hardcore fans will be ...
Interviewing Doom: The Dark Ages game director Hugo Martin and producer Marty Stratton for PC Gamer's upcoming print issue 408 (396 in the US), I was curious how the game's new, robust melee and ...
Have you played Doom: The Dark Ages yet? Good, isn't it? id Software keeps finding new places to take one of the oldest formulas in gaming, and the fact it managed to get both a quasi-medieval setting ...
Jake is a writer from the United Kingdom. With a focus on first-person shooters, RPGs, and achievement hunting, writing about the gaming industry comes naturally and is a real point of pride. Outside ...
Click to share on X (Opens in new window) X Click to share on Facebook (Opens in new window) Facebook The metal-heavy soundtrack of DOOM: The Dark Ages is more generic than it was in the past two ...
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Jake is a writer from the United Kingdom. With a focus on first-person shooters, RPGs, and achievement hunting, writing about the gaming industry comes naturally and is a real point of pride. Outside ...
Just as human history has been filled with the so-called Golden Ages, it has had its fair share of Dark Ages as well. While the pop culture understanding of Dark Ages is still stuck in the scientific ...
Scott Baird is a contributor with over a decade's experience writing about video games, along with board games and tabletop RPGs. Scott has previously worked for Dexerto, Cracked, Dorkly, and Gamepur.